1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
use ::tokio::{
net::{ToSocketAddrs, UdpSocket},
time::timeout,
};
use std::{io, net::Ipv4Addr, time::Duration};
use super::*;
#[derive(Debug)]
pub struct QueryClient {
socket: UdpSocket,
session_id: u32,
timeout: Option<Duration>,
}
impl QueryClient {
pub async fn new(ip: &str) -> io::Result<Self> {
let (ip, port) = if let Some((ip, port)) = ip.split_once(':') {
(
ip,
port.parse::<u16>().map_err(|_| {
io::Error::new(io::ErrorKind::Other, "Invalid port in IP address")
})?,
)
} else {
(ip, DEFAULT_PORT)
};
Self::new_with_port(ip, port).await
}
pub async fn new_with_port(ip: &str, port: u16) -> io::Result<Self> {
if ip.contains(':') {
return Err(io::Error::new(
io::ErrorKind::Other,
"Invalid IP address: must not contain a port.",
));
}
Self::new_with_socket_address(ip, port, (Ipv4Addr::UNSPECIFIED, 0), Some(DEFAULT_TIMEOUT))
.await
}
pub async fn new_with_socket_address(
ip: &str,
port: u16,
addr: impl ToSocketAddrs,
timeout: Option<Duration>,
) -> io::Result<Self> {
let socket = UdpSocket::bind(addr).await?;
socket.connect((ip, port)).await?;
let session_id = std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.expect("System time cannot be before UNIX_EPOCH")
.as_nanos() as u32;
Ok(Self {
socket,
session_id,
timeout,
})
}
pub async fn recv(&self, buf: &mut [u8]) -> io::Result<usize> {
let fut = self.socket.recv(buf);
if let Some(duration) = self.timeout {
timeout(duration, fut).await.map_err(|_| {
io::Error::new(io::ErrorKind::TimedOut, "UDP async recv call timed out.")
})?
} else {
fut.await
}
}
pub async fn handshake(&self) -> io::Result<Token> {
let handshake = packets::Handshake::new(self.session_id);
self.socket.send(&handshake).await?;
let mut buf = [0; Token::RESPONSE_SIZE];
let received = self.recv(&mut buf).await?;
Ok(Token::from_payload(
buf.get(RESPONSE_HEADER_SIZE..received)
.ok_or_else(not_enough_data)?,
))
}
pub async fn basic_stat(&self, token: Token) -> std::io::Result<BasicStat> {
let request = packets::BasicStat::new(self.session_id, token.0);
self.socket.send(&request).await?;
let mut buf = vec![0; BasicStat::RESPONSE_SIZE];
let received = self.recv(&mut buf).await?;
BasicStat::from_payload(
buf.get(RESPONSE_HEADER_SIZE..received)
.ok_or_else(not_enough_data)?,
)
}
pub async fn full_stat(&self, token: Token) -> std::io::Result<FullStat> {
let request = packets::FullStat::new(self.session_id, token.0);
self.socket.send(&request).await?;
let mut buf = vec![0; FullStat::RESPONSE_SIZE];
let received = self.recv(&mut buf).await?;
FullStat::from_payload(
buf.get(RESPONSE_HEADER_SIZE..received)
.ok_or_else(not_enough_data)?,
)
}
}
pub async fn query(ip: &str) -> io::Result<FullStat> {
let client = QueryClient::new(ip).await?;
let token = client.handshake().await?;
client.full_stat(token).await
}
#[cfg(test)]
mod tests {
const TEST_IP: &str = "lotr.g.akliz.net:25565";
#[tokio::test]
async fn test_handshake() {
let client = super::QueryClient::new(TEST_IP).await.unwrap();
client.handshake().await.unwrap();
}
#[tokio::test]
async fn test_basic_stat() {
let client = super::QueryClient::new(TEST_IP).await.unwrap();
let token = client.handshake().await.unwrap();
let basic_stat = client.basic_stat(token).await.unwrap();
assert_eq!(basic_stat.hostport, crate::DEFAULT_PORT);
}
#[tokio::test]
async fn test_full_stat() {
let full_stat = super::query(TEST_IP).await.unwrap();
assert_eq!(full_stat.hostport, crate::DEFAULT_PORT);
assert_eq!(full_stat.numplayers as usize, full_stat.player_list.len());
assert_eq!(full_stat.version, "1.7.10");
assert_eq!(full_stat.game_id, "MINECRAFT");
}
}