Crate minecraft_server_query
source · [−]Expand description
Implementation of the Minecraft server Query UDP protocol
The blocking
and async
versions have
the same API, adding a few async
and .await
here and there :
use blocking::QueryClient;
let client = QueryClient::new(ip_to_query)?;
let client2 = QueryClient::new_with_port(ip_to_query, 25565)?;
let client3 = QueryClient::new_with_socket_address(
ip_to_query,
25565,
(Ipv4Addr::UNSPECIFIED, 0),
Some(Duration::from_secs(3)),
)?;
let token = client.handshake()?;
let basic_stat = client.basic_stat(token)?;
let full_stat = client.full_stat(token)?;
The convenience function query
is also available in each module,
and handles the handshake for you:
let full_stat = blocking::query(ip_to_query)?;
Re-exports
pub use self::tokio::*;
tokio
Modules
Blocking implementation of the Query protocol.
Raw bytes packets used by the Query protocol
Structs
Basic status information on a minecraft server
Full status information for a minecraft server
A Query token, returned by a UDP handshake
Constants
Default port for a Minecraft server.
Default timeout for the UDP sockets in QueryClient